NO BRIEF. JUST DRAWING.

Jan.2024

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A small collection of characters, references, and hours spent drawing for no reason other than wanting to.

Most of my professional life is built around decisions.

There is always a problem to solve, an audience to understand, a system to organize, a business objective somewhere in the room. And I love that part of design.

Drawing is different.

When I open Procreate, there is usually no brief, no presentation waiting at the end, no stakeholder to convince. I can spend an unreasonable amount of time adjusting a line, studying the shape of a jacket, rebuilding a face, or trying to understand why a certain color combination works.

That absence of purpose is exactly what makes it important to me.

I grew up surrounded by the visual worlds of animation, manga and videogames, and I still find myself coming back to them. Mega Man, Naruto, Zelda, Akira — characters and universes where silhouette, color, attitude and tiny graphic details can make something instantly recognizable.

Recreating them became a way of looking more carefully.


You start noticing how little information you actually need to describe a form. How one curve changes an expression. How proportions create personality. How shadows can be graphic instead of realistic. How a limited palette can carry an entire character.

And although most of these drawings live on an iPad now, I like moving between digital and paper. Procreate gives me freedom to experiment, undo, layer and refine endlessly. Pencil forces me to commit. They exercise slightly different muscles.

Neither one needs to become a project.



Sometimes spending a few hours drawing Link, Naruto or a ridiculously detailed motorcycle is enough.

Maybe that is the real B-side of my work: making something simply because I want to see it exist.



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